Life in Strange Review
- Apollo
- Oct 10, 2022
- 2 min read
Updated: Jun 28

Life Is Strange is a series of games revolving around human relationships and how delicate they can be. Each game has you constantly making important decisions that will affect things in both a positive and negative way. It’s up to you to weigh up all the options and decide how you want to handle each scenario. With that in mind I picked up the first entry simply called Life Is Strange.
Life Is Strange takes place in a town called Arcadia Bay. Our character, Max, grew up here and is now returning to attend Blackwell Academy in its photography programme. Max discovers she can manipulate time and uses it to save a girl who turns out to be her childhood best friend, Chloe. Chloe tells her about a missing girl that she was really close to and Max decides she would use her new power to find her. Along the way Max will have to juggle school life with detective work and in the end, she can’t keep everybody pleased.
The first entry in the series pulls no punches. The way you’re always making decisions means you often immediately see the consequences. It’s when I’m presented with the perma-decisions that I really stop to consider my choice. My only real complaint is that it’s not always clear what I need to do. I did have to look up a guide a few times just to progress. The remaster has its own problems, a lot of them being glitches. But the updated graphics do look much nicer.
It's a story of complications and manipulations that’ll have anyone who finishes it wondering how could things have played out differently.



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